AMD at the 2008 Mobile World Congress in Barcelona

At the 2008 GSMA Mobile World Congress, AMD announced an expanded portfolio of products and technologies to enable such popular, media-rich applications as mobile TV, 3D games and high-definition audio, delivering immersive entertainment to tomorrow’s mobile phones and handheld devices.

Media can direct inquiries to: Jo Albers, AMD Public Relations, jo.albers@amd.com or (512) 602-3526.


AMD Demonstrates Tomorrow’s Mobile Phone Technology
At the 2008 Mobile World Congress, AMD demonstrated new graphics and multimedia technologies such as 3D graphics, mobile TV and video streaming for mobile phones and other handheld devices. (6 min 45 sec)



Press Resources   Logo & Product Image
AMD Press Release
Press Presentation (PDF)
Media Backgrounder (PDF)
Broadcast Room
AMD Corporate Information

Product Resources
Product Information
AMD Imageon D160 Mobile TV (PDF)
AMD Imageon M210 Audio Processor (PDF)
AMD Imageon A250 Application Processor (PDF)
AMD Z460 3D Graphics, AMD Z180 Vector Graphics (PDF)

 



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AMD is committed to delivering The Ultimate Visual Experience™ for today’s mobile consumers who demand the latest devices capable of providing outstanding entertainment anywhere.



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The AMD Imageon™ mobile TV solution enables exceptional mobile TV service on mobile phones and other consumer electronics devices, as represented by this conceptual example of a mobile TV device.



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AMD offers high-performance vector graphics technology, enabling OEMs to design compelling, immersive user interfaces that deliver an exciting new visual experience to mobile consumers.



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AMD’s vector graphics solution offers the only available native hardware-accelerated vector graphics technology, which is ideal for advanced user interfaces, navigational systems and portable devices designed to handle animation, scalable maps and Flash®-style content.



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This conceptual user interface demonstrates immersive mobile gaming enabled by AMD 3D graphics technology, leveraging the same patented AMD Unified Shader Architecture that provides a graphics platform for the Microsoft® Xbox 360™ video game system.



This release contains forward-looking statements concerning product and technology introduction schedules, specifications, and functionality which are made pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. Forward-looking statements are commonly identified by words such as “would,” “may,” “expects,” “believes,” “plans,” “intends,” “projects” and other terms with similar meaning. Investors are cautioned that the forward-looking statements in this release are based on current beliefs, assumptions and expectations, speak only as of the date of this release and involve risks and uncertainties that could cause actual results to differ materially from current expectations. Risks include, without limitation, the possibility that the company will be unable to develop, launch and ramp the products and technologies identified in this release in the volumes and mix required by the market and at mature yields on a timely basis; customers stop buying the company’s products or materially reduce their operations or demand for its products; the company’s competitors, demand for consumer electronics products and, in turn, demand for the company’s products will be lower than currently expected; and global business and economic conditions will worsen. Investors are urged to review in detail the risks and uncertainties in the company’s Securities and Exchange Commission filings, including but not limited to the Quarterly Report on Form 10-Q for the quarter ended September 29, 2007.


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